Stage of testing: Currently being play tested [V3.1]
This was one of my earliest brews, and one that has seen the most changes. It originated as a two-handed dexterity based barbarian, but it faced many balance issues. Primarily in relation to Dexterity being a god stat combined with two-handed weapon damage. From there it has evolved to be a dual-wield or throwing weapon focused barbarian. The damage output is a little lower than two-handed, but it makes up for it in versatility with ranged abilities.
There are currently three people play-testing this, including a player in a game I play in that is ran by my partner. So far all of the feedback is very positive! Players seem to be having a lot of fun with it, and it's balance seems to be pretty good.
But what are your thoughts? I would love to see what you folks in internet land think of this brew, and, if any one plays it please let me know! it is the most rewarding thing as a content creator to know people actually use your content!
Goodbye for now,
Upsidedown
This was one of my earliest brews, and one that has seen the most changes. It originated as a two-handed dexterity based barbarian, but it faced many balance issues. Primarily in relation to Dexterity being a god stat combined with two-handed weapon damage. From there it has evolved to be a dual-wield or throwing weapon focused barbarian. The damage output is a little lower than two-handed, but it makes up for it in versatility with ranged abilities.
There are currently three people play-testing this, including a player in a game I play in that is ran by my partner. So far all of the feedback is very positive! Players seem to be having a lot of fun with it, and it's balance seems to be pretty good.
But what are your thoughts? I would love to see what you folks in internet land think of this brew, and, if any one plays it please let me know! it is the most rewarding thing as a content creator to know people actually use your content!
Goodbye for now,
Upsidedown
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