Cleric: Darkness Domain [V3.2] [Set 1]

Stage of Testing: Play-testing [V3.2]


This was one of my later archetypes, but, I think it is one of my favourite three. The concept from this one came from the fact there is a light domain, but no dark focused domain. I had a player trying to play a shady, not good, but, not 'destroy the world evil' cleric. This has been ran through work-shopping on various websites several times, and feedback has been good for balance and flavour. It has just started seeing play testing in a game I play in, as well as a pm form someone on a forum who wished to use it (no feedback just yet though). Welcome the Void still needs a little balancing, as it does give more damage than other Channel Divinity options, but it also has the draw back that it affects allies, and it's damage is only if you finish the end of your turn in their space. I will wait to see how it plays before balancing it further.

Overall, I love this Domain. It can be played with any alignment, and acts at the other end of the spectrum to light domain. But what are your thoughts? I would love to see what you folks in internet land think of this brew, and, if any one plays it, please let me know! It is the most rewarding thing as a content creator to know people actually use your content!

Goodbye for now,
Upsidedown

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